About this game
Velvet Heist is an original dialogue game about persuading a museum security intelligence to release a protected artwork. Each of three contracts gives you a distinct target, access story, dossier, and seven verification gates. Choose a complete authored reply or type a custom argument that uses the current evidence, then watch trust, suspicion, route, and verified details change together. Precise answers can earn a clean release, while rushed or forceful claims lead to conditional access, a risky extraction, or a sealed gallery. A once-per-run Reframe action lets you undo one bad exchange without erasing the entire attempt. The game never waits on a remote model: its local intent scoring makes every response immediate and keeps the outcomes reproducible. Multiple ending tiers, replayable dossiers, a next-contract path, and spoiler-free sharing give the short conversation a clear reason to restart. Late-1960s museum poster art, a masked intercom, vault lighting, and dossier typography turn the security conversation into a stylish caper rather than a generic chat box.
Velvet Heist sits in the AI Chat Games section. The main appeal is flexible interaction: your wording, timing, and willingness to test the system shape the session. The tags #original, #heist, #persuasion, #conversation describe the fastest way to understand what kind of session to expect.
Velvet Heist can run directly inside AI Game Lib, which makes it suitable for quick testing without leaving the directory.